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Drops for Harpy (level 70) on El Morad Castle II

  • Harpy

    Level 70#2201

    • One random item out of 111.0%

      • Blessed Enchant Scroll(STR)Blessed Enchant Scroll(STR), Non Upgrade Item, Scroll. Max Durability 1. Add Strength Bonus to your item (Higher Success Rate)
      • Blessed Enchant Scroll(HP)Blessed Enchant Scroll(HP), Non Upgrade Item, Scroll. Max Durability 1. Add HP bonus to the item (Higher success rate)
      • Blessed Enchant Scroll(Dex)Blessed Enchant Scroll(Dex), Non Upgrade Item, Scroll. Max Durability 1. Add Dexterity bonus to the item (Higher success rate)
      • Blessed Enchant Scroll(INT)Blessed Enchant Scroll(INT), Non Upgrade Item, Scroll. Max Durability 1. Add Intelligence bonus to the item (Higher success rate)
      • Blessed Enchant Scroll(MAGIC)Blessed Enchant Scroll(MAGIC), Non Upgrade Item, Scroll. Max Durability 1. Add Magic Power bonus to the item (Higher success rate)
      • Dispell Scroll(Light) (High Class Item)Dispell Scroll(Light) (High Class Item), Non Upgrade Item, Scroll. Max Durability 1. Transforms an upgraded low, middle or high class Lightning Staff to a Lightning Staff.
      • Dispell Scroll(Glacier)Dispell Scroll(Glacier), Non Upgrade Item, Scroll. Max Durability 1. Transforms an upgraded low, middle or high class Fire Staff to a Glacier Staff.
      • Dispell Scroll(Fire)Dispell Scroll(Fire), Non Upgrade Item, Scroll. Max Durability 1. Transforms an upgraded low, middle or high class Glacier Staff to a Fire Staff.
      • High Class Dispell Scroll (Lightning)High Class Dispell Scroll (Lightning), Non Upgrade Item, Scroll. Max Durability 1. Transforms an upgraded low, middle or high class Glacier Staff to a Lightning Staff.
      • Blessed Immune ScrollBlessed Immune Scroll, Non Upgrade Item, Scroll. Max Durability 1. Add Resistance Bonus to your item (Higher Success Rate)
      • Blessed Reduce ScrollBlessed Reduce Scroll, Non Upgrade Item, Scroll. Max Durability 1. Lowers the requirement for low, middle and high class items. (Cannot be used with Elemental, Immune or Enchant scrolls)
    • One random item out of 42.5%

      • Upgrade ScrollUpgrade Scroll, Non Upgrade Item, Scroll. Max Durability 1. Upgrades low, middle and high class items Success rate +1>+2 100% +2>+3 70% +3>+4 20% +4>+5 5% With Trina's Piece +1>+2 100% +2>+3 80% +3>+4 30% +4>+5 15%
      • Elemental ScrollElemental Scroll, Non Upgrade Item, Scroll. Max Durability 1. Enables low, middle and high class items to inflict additional attribute damage. (Relatively low success rate)
      • Immune ScrollImmune Scroll, Non Upgrade Item, Scroll. Max Durability 1. Adds Resistance bonus to low, middle and high class items. (Relatively low success rate)
      • Reduce ScrollReduce Scroll, Non Upgrade Item, Scroll. Max Durability 1. Lowers the requirement for low, middle and high class items. (Cannot be used with Elemental, Immune or Enchant scrolls, relatively low success rate)
    • One random item out of 10.15%

      • Mirage Dagger(+1)Mirage Dagger(+1), Upgrade Item, Dagger. Attack Power 61. Attack Speed Fast. Effective Range 1.00. Weight 2.00. Max Durability 6000. Required Health 5. Required Dexterity 162. A dagger of mirage.
    • Monster Stone ( NEW )Monster Stone ( NEW ), Unique Item, Lune Item. Max Durability 1. Unique. Teloport to a monster nest0.03%
    • Potion of SoulPotion of Soul, Non Upgrade Item, Sundries. Weight 0.80. Max Durability 1. 1,920 MP Recovery5.0%
    • One random item out of 11,9690.50%

      • Combined Blade(+1)Combined Blade(+1), Magic Item, Two-handed Sword. Attack Power 12. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 5000. Required Strength 66. A sword used by commoners in the middle ages.
      • Combined Blade(+2)Combined Blade(+2), Magic Item, Two-handed Sword. Attack Power 15. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 6000. Required Strength 70. A sword used by commoners in the middle ages.
      • Combined Blade(+3)Combined Blade(+3), Magic Item, Two-handed Sword. Attack Power 21. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 7000. Required Strength 74. A sword used by commoners in the middle ages.
      • Combined Blade(+4)Combined Blade(+4), Magic Item, Two-handed Sword. Attack Power 27. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 8000. Required Strength 78. A sword used by commoners in the middle ages.
      • Combined Blade(+5)Combined Blade(+5), Magic Item, Two-handed Sword. Attack Power 33. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 9000. Required Strength 82. A sword used by commoners in the middle ages.
      • Combined Blade(+6)Combined Blade(+6), Magic Item, Two-handed Sword. Attack Power 39. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 10000. Required Strength 86. A sword used by commoners in the middle ages.
      • Combined Blade(+7)Combined Blade(+7), Magic Item, Two-handed Sword. Attack Power 45. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 11000. Required Strength 90. A sword used by commoners in the middle ages.
      • Combined Blade(+1)Combined Blade(+1), Magic Item, Two-handed Sword. Attack Power 12. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 5000. Health Bonus 1. Required Strength 66. A sword used by commoners in the middle ages.
      • Combined Blade(+2)Combined Blade(+2), Magic Item, Two-handed Sword. Attack Power 15. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 6000. Health Bonus 1. Required Strength 70. A sword used by commoners in the middle ages.
      • Combined Blade(+3)Combined Blade(+3), Magic Item, Two-handed Sword. Attack Power 21. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 7000. Health Bonus 3. Required Strength 74. A sword used by commoners in the middle ages.
      • Combined Blade(+4)Combined Blade(+4), Magic Item, Two-handed Sword. Attack Power 27. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 8000. Health Bonus 5. Required Strength 78. A sword used by commoners in the middle ages.
      • Combined Blade(+5)Combined Blade(+5), Magic Item, Two-handed Sword. Attack Power 33. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 9000. Health Bonus 7. Required Strength 82. A sword used by commoners in the middle ages.
      • Combined Blade(+6)Combined Blade(+6), Magic Item, Two-handed Sword. Attack Power 39. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 10000. Health Bonus 9. Required Strength 86. A sword used by commoners in the middle ages.
      • Combined Blade(+7)Combined Blade(+7), Magic Item, Two-handed Sword. Attack Power 45. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 11000. Health Bonus 11. Required Strength 90. A sword used by commoners in the middle ages.
      • Combined Blade(+1)Combined Blade(+1), Magic Item, Two-handed Sword. Attack Power 12. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 5000. Dexterity Bonus 1. Required Strength 66. A sword used by commoners in the middle ages.
      • Combined Blade(+2)Combined Blade(+2), Magic Item, Two-handed Sword. Attack Power 15. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 6000. Dexterity Bonus 1. Required Strength 70. A sword used by commoners in the middle ages.
      • Combined Blade(+3)Combined Blade(+3), Magic Item, Two-handed Sword. Attack Power 21. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 7000. Dexterity Bonus 3. Required Strength 74. A sword used by commoners in the middle ages.
      • Combined Blade(+4)Combined Blade(+4), Magic Item, Two-handed Sword. Attack Power 27. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 8000. Dexterity Bonus 5. Required Strength 78. A sword used by commoners in the middle ages.
      • Combined Blade(+5)Combined Blade(+5), Magic Item, Two-handed Sword. Attack Power 33. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 9000. Dexterity Bonus 7. Required Strength 82. A sword used by commoners in the middle ages.
      • Combined Blade(+6)Combined Blade(+6), Magic Item, Two-handed Sword. Attack Power 39. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 10000. Dexterity Bonus 9. Required Strength 86. A sword used by commoners in the middle ages.
      • Combined Blade(+7)Combined Blade(+7), Magic Item, Two-handed Sword. Attack Power 45. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 11000. Dexterity Bonus 11. Required Strength 90. A sword used by commoners in the middle ages.
      • Combined Blade(+1)Combined Blade(+1), Magic Item, Two-handed Sword. Attack Power 12. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 5000. Intelligence Bonus 1. Required Strength 66. A sword used by commoners in the middle ages.
      • Combined Blade(+2)Combined Blade(+2), Magic Item, Two-handed Sword. Attack Power 15. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 6000. Intelligence Bonus 1. Required Strength 70. A sword used by commoners in the middle ages.
      • Combined Blade(+3)Combined Blade(+3), Magic Item, Two-handed Sword. Attack Power 21. Attack Speed Slow. Effective Range 1.50. Weight 8.00. Max Durability 7000. Intelligence Bonus 3. Required Strength 74. A sword used by commoners in the middle ages.

      Showing 24 of 11,969 items in this pool.

Rates come straight from the server's drop tables. A monster can roll more than one item per kill, so the percentages do not add up to 100.